Monday, July 26, 2010

INCEPTION AND THE DEFENSE OF IDEAS

















This is not a review of Inception. I'm not going to discuss Inception in-depth, either, so there will be no spoilers here in case you haven't seen it yet.  It will hopefully become clear later on in this editorial that I thought Inception was a dashingly-crafted good time, and a movie that got a lot of mileage out of eluding people's guesses of what it would be. Going by the vague premise unveiled in teasers and Christopher Nolan's previous filmography, many likely expected a movie full of crazy plot twists, another film like The Prestige or Memento scattered around a shifting dream-world matrix.  Yet the plot of Inception is fairly straightforward in-and-of itself (despite the complexity of the in-world rules dictating that plot), propelled mainly by the strength of its central idea.  Much has been made of the fact that Inception was one of the few movies released this summer not based on previously-existing material, but I will argue that its originality is far more significant than that: Inception is the rare movie that starts almost completely from scratch.  So this is what I would like to discuss today: ideas, whether they are in decline, and how Inception makes a damn good case that those in the creative arts cannot lose sight of them completely.

So what is a film's "idea"?  Admittedly, I don't have a concise explanation for what, exactly, I'm talking about, as a movie can bring new ideas to the table in a variety of ways.  Ideas permeate every stage of a movie, but for the most part I'm talking about a film's general, central premise. Boil the plot of a movie down to one or two lines, as simple as possible, and you have its premise.  Compare that premise to other films and see how many start to sound the same.  Very few completely original ideas exist anymore, and this is another logical inevitably. Someone more knowledgeable in economics than I will have to tell me the term for this, as I'm sure there is one — like oil, dinosaur bones, or rare Magic: The Gathering cards, there are a finite number of purely original, unused movie plots, and thus their discovery will decrease over time.  A film — or a work in any mode of storytelling — can achieve success, I believe, in two broad ways: its idea, and its execution. Of course, a film doesn't require a new idea to be good; it doesn't even need to alter an existing idea all that much in order to set itself apart.  In other words, it's more important to have a well-executed "story" than a totally original premise.  A good premise can still lead to a bad story, after all, and even a good story can be poorly executed.  (In case this is confusing, the "story" of a movie is the more specific way in which its "premise" unfolds, the way its characters bring about resolution — but for the sake of simplicity, I'm not going to discuss the originality of story here).  Now, to further simplify, I'm going to suggest the somewhat less-than-scientific proposition that a premise can be measured for originality, and that a premise can be varying degrees of original when compared to other films.

Here's an example.  "A soldier arrives in a foreign land where his people are seeking valuable resources, despite the protests of primitive natives.  After falling in love with one of the natives, a beautiful princess, he questions his allegiances and helps to reconcile the differences between the two cultures."  That description describes the plot of Disney's Pocahontas, but it's also the exact plot of James Cameron's recent blockbuster Avatar.  (I am far from the first person to note the similarities between the two). Of course, Avatar got quite a bit of backlash for its lack of originality, so let's look at some other examples.  Many of the best movies made in recent years are not necessarily based on original ideas — which isn't a problem, so long as they establish their creativity on different terms.  Take the premise of There Will Be Blood, which isn't particularly novel: "An oil prospector and his son make their fortunes in turn of the century California."  It's simple, and its success lies in the many elements that make up the unfolding story: its execution.  Of course, in lumping all the elements that make up a film into one category, I don't want to dodge the fact that any of these smaller elements can make or break the film.  There Will Be Blood succeeds, and establishes its originality, through its cinematography, acting, soundtrack, and characters, et cetera.  Similarly, a film can present ideas on a smaller scale, even if the general premise itself isn't necessarily that inventive.  A good example of this is the original Star Wars.  Here's the premise:  "A sheltered farmboy, anxious to leave his home, finds himself caught up in a plot to rescue a princess and overthrow an evil Empire."  Taken on such a basic level, Star Wars doesn't sound all that different from various "epic quest" stories that proceeded it.  Like Avatar, Star Wars: A New Hope can't be given credit for taking an old story and just transplanting it to space.  However, if you view both ideas and execution as intertwined and thus layered, Star Wars gets more original just one layer down.  Let's take a slightly expanded premise: "A sheltered farmboy, anxious to leave his home, finds himself caught up in a plot to rescue a princess after her home planet is destroyed by a seemingly-unstoppable new weapon under the control of an evil Empire."  Star Wars was designed to show off original ideas within its various layers of execution: as set-pieces, plot-points, or even as characters.  Darth Vader, though not unique in his actions as a villain, is fairly original taken in the context of the full movie — in his design, rank, powers, and motivations.  To further illuminate how ideas can set a film apart at every level of design, one only has to compare the original Star Wars trilogy to the new one.  The "prequels" are unoriginal and uninspired in nearly every way that a film can be, often stealing scenes wholesale from their predecessors, relying on flashy effects and overly-stylized, emotionless action-sequences.  It's as if Lucas were merely referencing his original ideas rather than thinking up new ones. Where the original film gave popular culture the idea of a "lightsaber," the new films try to dazzle you with smoke and mirrors: a character with a double-bladed lightsaber!  A character that fights with two lightsabers!  A robot that has four lightsabers!  In my opinion, there is hardly a better example of why we need original ideas.

People are talking about Inception for a number of reasons, of course, but the fact that it has mastered both idea and execution is chief among them.  I wrote this editorial with Inception in mind because the film is itself about ideas — the importance of ideas.  Christopher Nolan isn't the first person to capitalize upon this sort of meta-commentary, but he built a film around it in a way that few others have.  Inception can be taken as a metaphor for the shared experience of watching film, and itself serves to highlight just how a good, bold idea can take hold in people's minds.  An idea is "the most resilient parasite," but the act of "inception" is not limited to a single mind — Inception is itself an act of inception, and I believe this was fully intentional.  Of course, the art of ideas is not entirely lost, and I hope the success of Inception goes to show why it cannot be.  There are many ways for a film to make money, but few ways to build a reputation as a landmark filmmaker.  Take Charlie Kaufman, one of the few scriptwriters in Hollywood to have a large following — and he's earned it.  Kaufman's films are terrifically rich with both idea and vivid execution, setting him aside from nearly everyone else in film today. Charlie Kaufman is successful for his ideas, and this reputation — the strength of the ideas he has set to film — will outlive money-makers like Michael Bay, who contribute very little.  Pixar is another contributor of inventive ideas lately, and most agree that their track record is nearly perfect.  Their reputation is equal to their creativity.  Or, for a more complicated example, take the bizarre career of M. Night Shyamalan, who made a name for himself as a creator of original, odd ideas.  For a while, this worked as well would be expected — take the "idea" behind The Sixth Sense, and consider just how permanent it has become in the cultural consciousness.  Yet interestingly, Shyamalan soon turned this strength against himself, making films that grew ridiculous and uneven, sinking under the weight of expectation that his ideas would come in the form of an astounding and increasingly preposterous "twist."  Ideas are hard to come by, and unfortunately, they're also easy to ruin.

All this hopefully makes the case for Inception.  As I said, this is not a review of that film, and thus I don't want to write too much as if in defense of it.  But for comparison, here's the premise of Inception, the basics of the film stripped down as much as is possible: "A team of thieves is able to extract information from the mind of a target while the target, as well as the team, are in a shared dream.  After a job gone wrong, the team is hired to do the opposite: plant an idea in a new target's head."   In essence, Inception follows the structure of a heist movie.  Yet how many films would be even partially be described by that summary? Any? Could you confuse it with The Thomas Crown Affair or Inside Man?  How about films dealing with artificial realities within the mind, like The Matrix, or Eternal Sunshine of the Spotless Mind, or even The Science of Sleep?  Even the basic premise would not be at all similar. Regardless, this is not to say that Inception was executed perfectly: that's been argued, discussed and shouted-about elsewhere, and even if you disagree, I'm not here to debate the point.  My claim is simply that Inception marks an increasingly rare kind of movie — a movie that is entertaining, successful in its use of cinema as technique and art, but a film that also contributes to the shared popular mind, our cultural dream state.  Ideas are scarce, and for every new one, for every Inception, there's suddenly another benchmark.  In the future, any movie that leans a little too close to Inception's territory will at once be compared to it and torn down accordingly — and thus, a little more of that available pool of ideas is taken away.  Let's be fair: it's hard enough to execute pre-existing ideas, to shuffle things around enough so as to find an original story, much less an original premise.  It's damn hard, and rare, to make a movie as well executed as There Will Be Blood, and who cares if it has superficial similarities to Citizen Kane?  But to do both — to invent, and perfect, within the same film — is no longer commonplace in cinema, and is thus understandably lauded as a landmark accomplishment.

Sunday, July 18, 2010

1776 (BY) DAVID MCCULLOUGH

Published 1996 , 294 Pages
Characters: n/a
Writing: A-
Plot: n/a
Pacing: A
Poignancy: A

If you aren't familiar with David McCullough, one thing is important to know before reading one of his pop-history works: McCullough isn't writing for academics, history buffs or researchers.  A book like 1776 is the written equivalent of a History Channel special.  Personally, I don't see anything wrong with that.  If you want an intense study of the Revolutionary War, certainly look elsewhere.  If you just want to read a book — an entertaining book, even — and finish it knowing a bit more about history, than 1776 is just right for you.  In fact, it's perfect.

Admittedly, I'm pretty ignorant of most historical periods past the fall of Rome.  The last time I studied anything related to the American Revolution was exactly a decade ago.  My judgment of 1776 is based purely on its merits as a book, not as a historical analysis — but since it was given to me by a Revolutionary War reenactor and Thomas Jefferson impersonator, and has received fairly universal praise for its Pulitzer Prize winning author, I'm going to assume that its accuracy is beyond me to question.  This is a highly focused examination of one year in America's history that rarely strays from the side of General Washington, his generals and the British men facing him in battle.  Don't even expect to learn how the American Revolution ended, because 1776 — as its title implies — cuts off after the pivotal battles of Trenton and Princeton, long before the end of the war.  The Declaration of Independence is barely mentioned, the Continental Congress operates in the background, and the reasons for the war's beginning are only alluded to.  Is it somewhat odd for a non-fiction work to only barely scratch the surface of its subject?  Certainly it's a bold move, but the rewards are great.  I do wish that McCullough had continued all the way to the Siege of Yorktown and the end of the war, but only because he knows how to tell this story so well.

After all, there's a reason for the surge of pop history books becoming bestsellers in the last decade: most people don't want to bury themselves in a long, unrewarding academic tome.  Few people can absorb such large volumes of information, and histories are easily bogged down by the dozen branches their subject matter takes.  If the experience of reading such a book isn't rewarding, there's even less chance of remembering the history you wanted to study in the first place.  In this respect, 1776 succeeds magnificently: it reads like a novel, and a good one.  Few books this year have compelled me to turn the page as this one has; a doubly remarkable achievement considering I already knew the ending.  The suffering and setbacks faced by the American soldiers is real and fully-explored; McCullough injects suspense and tension into the events simply by layering his sources for maximum effect.  There were times when I thought to myself:  "Wow. I really want to know what happens.  And I'm reading this on Independence Day, so..." 

That's about the best praise I could think of for a book like this, but 1776 isn't soft on the historical details either.  McCullough offers little commentary of his own, though his assessments of the "character's'" thoughts, strategies and worries is always timely, useful and reasonable.  By sticking close to his source material, McCullough keeps the information grounded and even manages to create some historical atmosphere.  Indeed, the ultimate reason that 1776 is so readable both as a book and a history is McCullough's prose, which is clear, strong and enjoyable.  This is a man with a sure command over the English language, and he uses it to his full advantage, creating a historical narrative that earned its place at the top of best-seller lists.

Monday, July 12, 2010

THE MAGICIANS (BY) LEV GROSSMAN

Published 2009, 402 Pages
Characters: B
Writing: A-
Plot: B+
Pacing: B+
Poignancy: A

A lot of reviewers have branded Lev Grossman's novel The Magicians as "Harry Potter for adults."  It's an obvious selling point, I guess, and I can see how a lot of people would get distracted by the novel's highly referential first half and conclude that that's all this is.  A few hundred pages of The Magicians does indeed take place at a secret magical school hidden from normal society, and Grossman goes beyond just glancing similarities — the characters themselves reference Harry Potter on multiple occasions so we don't have to, as well as Tolkien and probably a dozen others.  Which is the point: this is meta-fantasy, a novel about the sort of people who read fantasy novels rather than the adventure itself.  After all, what is fantasy?  The general structure, whether taking place at a magical school or in a far-away mystical land, is that a troubled youth is whisked away to discover how special he is, and finds his place in his world by mastering the art of magic. The idea is that, wherever the character goes, he or she is entering, literally, a fantasy.   

The Magicians takes a fairly obvious but nonetheless clever step back from all this, acknowledging that most of us grew up wishing for these very fantasies to take us away.  The novel's protagonist, Quentin Coldwater, grew up reading a famous fantasy series called Fillory and Further, novels which are very obviously meant to fill in for The Chronicles of Narnia (though they work as general archetypes as well, if you've never read Lewis' series).  The Fillory series mirrors The Chronicles of Narnia in nearly every single way, and goes far beyond mere background reference — without giving too much of the plot away, let's just say it's an extremely integral part of the story.  So it's surprising to me that The Magicians is compared to the Harry Potter series so often, when in many ways it serves as a direct rebuttal — almost a re-writing of — The Chronicles of Narnia. 

As you can probably tell, Grossman is trying to pull off a lot of tricks for one mostly-self-contained novel.  While he never reaches quite the same level as the novels he's referencing, The Magicians is easily one of the most interesting, daring novels I've read in some time, and I found it to be incredibly addicting: even with its substantial 400 pages, I finished the entire novel in four days.  It's definitely a page-turner, and a smart one, which I attribute mostly to its unpredictable and fast-moving plot.  In retrospect, I have to admit that the plot isn't half of what it could have been, and Grossman plays his cards safer than I was imagining.  Yet as I was reading, I truly had no idea what to expect — it's one of those novels that maintains a sense that nearly anything could happen within a chapter or two (even if it doesn't, really).  Possibly this is all just a result of the brevity with which Grossman deals out his plot points.  The Magicians would have earned its Harry Potter comparisons if the characters had stayed in school for longer, yet these five years of the character's lives only take up the first half of the book.  Brakebills College for Magic isn't central to the plot the way that Hogwarts is — it's mostly there to be there, to establish the world that the characters inhabit.  Even in the pivotal final third of the book, few plot elements are given much attention, despite most of the sets being interesting enough to carry a novel of their own.  Though it would have been rather crass of Grossman to have given this the series treatment, The Magicians could have been at least twice as long with few ill effects.  At times, it does feel as if there are chapters missing, or scenes that perhaps got cut down.  While the brisk speed at which the narrative moves might patch over the pacing problems Grossman might have faced in a longer novel, some could view this is a pacing problem on its own: too much speed and too little substance.  But to be fair, this only really bothered me in the later half, when the plot suddenly opens up and has the potential to go in any number of crazy directions, only to settle for what was probably the safest possible route.

All of this, I suspect, was done in order to make sure that Grossman's thesis wasn't lost amongst all the fantasy tropes he's exploiting.  Grossman wasn't really writing a fantasy, after all: he was writing about the sort of people who get sucked into fantasy novels, and why such an obsession can be as dangerous as it is tempting.   Though Quentin is sometimes unlikeable and occasionally downright annoying, he's fairly realistic for a main character.  The side characters are somewhat weaker, and though Grossman is a good enough writer to provide each with an authentic voice, most of the characters never develop or change, and a few are ultimately irrelevant.  But it's the lessons that these characters learn that ultimately resounds, and the reason I can so easily forgive the novel for its disappointments. It isn't easy to write a novel spilling over with genre-tropes and cliches and yet have it seem original and fresh, but that's just what Grossman's done.  So it isn't the plot that matters in the end, or even the nature of the fantasy itself, but the very fact that we're being brought back to it, seeing what we've seen before in an entirely new light.

Tuesday, July 6, 2010

SUMMER: BEST TIME OF YEAR TO GO FOLK YOURSELF

















I enjoy making mixtapes. Who doesn't?  I like all kinds of mixtapes: mixtapes with subliminal messages, mixtapes as birthday presents, mixtapes for new friends, mixtapes that strongly urge you to consider settling this out of court, mixtapes with codes that will lead to hidden treasure, and mixtapes that are actually just Led Zeppelin III.  I also quite frequently associate certain albums and songs with seasons of the year, so I like making mixtapes with that in mind too.  A few years ago, while totally high on boredom and Lucky Charms cereal, I decided to undertake the ambitious project of making mixes for all four seasons of the year.  It was fun, and highlighted a very specific way that I listen to music, but I soon realized that it was not something I could continue to do. I simply don't have enough season-specific music to make a new, original mix every year.  So now, three years and a couple hundred albums later, I'm back at it — but this time, I'm only doing one a year, moving a season ahead every year.  In other words, "summer" in 2010, "fall" in 2011, "winter" the year after that, and so on. 

"What," you may ask, "makes certain music feel like summer?"  I suppose that's highly dependent on each individual person's taste, as well as their feelings toward summer, but I think most would agree that summer music is ideally fun and upbeat.  I would add that it's a bit edgier than spring, maybe even a little wistful, with a sense of urgency, yet not as melancholy as fall.  It should feel warm, yet not overly-superficial or sterile.  "Also," you may now point out, "You sound like a pretentious hipster douchebagWistful? Urgency? You're such a dick."

You know what I have to say to that?

SUMMER: BEST TIME OF YEAR TO GO FOLK YOURSELF
1. Settler (by) Balmorhea
2. Come Talk To Me (by) Bon Iver
3. Write It All Down For You (by) Elliott Brood 
4. Sideswiper (by) Fang Island
5. Some Are White Light (by) Caspian
6. Catch Hell Blues (by) The White Stripes
7. Bron-Y Aur Stomp (by) Led Zeppelin
8. Liner (by) Justin Vernon
9. The Gnashing (by) Baroness
10. Aves (by) Gifts From Enola
11. Þau Hafa Sloppið Undan Þunga Myrkursins (by) Ólafur Arnalds

Many would likely make a summer playlist of super-dancey pop tunes, and while I wanted to go for a warmer, more simplistic feel, I didn't want to get far away from that frivolous summer energy.  This year I've been discovering a lot of folk music, a genre which I had always under-appreciated, and it turns out that a lot of it is pretty good for conveying the warmth and earnestness I associate with summer. Balmorhea opens the mix with a Westerny twist on chamber music, spinning together handclaps, happy gang-vocals and what basically amounts to a neo-classical hoedown into one of the best songs I've ever heard, and one that would put me in a good mood even if a doctor were simultaneously telling me that I'd just been diagnosed with leprosy.  Bon Iver then proves how godlike he is by turning a Peter Gabriel song into a stupidly catchy, slow-burning folk tune full of remorse and longing, and making it fun at the same time.  Elliott Brood kicks it up a notch with their self-styled "Death Country," and Fang Island then proceeds to shred some nasty riffs all over your face.  For an instrumental interlude, Caspian demonstrates how heavy and thick a song can go while still retaining atmosphere and beauty, slipping some pedal steel guitar all up in there, just in time before Jack White leads us to hot water with one of the nastiest, beastly riffs I've ever heard.  Seriously, the slide guitar in "Catch Hell Blues" should have its own theme park ride.  If Led Zeppelin's entry doesn't have your foot stomping, well, I'm sorry about your amputation, but I hear prosthetic limbs are getting better all the time.  Justin Vernon takes it down a notch for some introspection before Baroness bounces right back with a rollicking, unstoppable monster from their recent Blue Record, one of my favorite summer albums.  Gifts From Enola's entry is paced quite differently than most, and nearly twice as long as any other song on here, but hang in there: last year's From Fathoms is also a perfect summer album, and this closer tosses more killer riffs in your direction than everything else on the mix combined before cooling things off a bit.  Finally, with summer ending, Iceland's Ólafur Arnalds combines a sense of optimism, nostalgia and wistfulness in a stunningly emotional, neo-classical epilogue.

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